TIC-Sweeper 0.9 update
TIC-Sweeper » Devlog
First post-gamejam update!
Changelog
0.9
- added colored numbers
- added colored numbers on/off to menu
- limited player name to three characters
- limited easy scores to top 2, normal and hard to top 3 (to store them in persistent memory)
- fixed music not behaving correctly when game paused/resumed or music turned on/off in pause menu
- limited time precision to tenths of a second instead of hundredth to take less space to store
- sped up vertical movement of cursor in menu
- removed player name storage as string, only character numbers
- added highscores storage to persistent memory
- replaced my brute force method of storing scores in pmem with more optimized one based on example from Rami (Liko12 developer)
- made the timer start on first reveal
- fixed music (again) not resuming after being turned off and on again
- changed press any button with button A on title screen
- added Anokmi code to title screen
- added secret mode! Can you find it ?
- added button A sprite to title screen
- modified title footer
- added thanks to bottom of menu
Files
TIC-Sweeper 0.9 Windows (TIC-80 included) (first post-gamejam version) 1.2 MB
Jun 30, 2017
TIC-Sweeper 0.9 source code (first post-gamejam version) 10 kB
Jun 30, 2017
Get TIC-Sweeper
TIC-Sweeper
Minesweeper clone made on TIC-80 for Gamecodeur Gamejam #7
Status | Released |
Author | Bentic |
Genre | Puzzle |
Tags | 8-Bit, Cult Classic, fantasy-console, Pixel Art, Retro, TIC-80 |
More posts
- TIC-Sweeper 0.8 updateJun 17, 2017
- TIC-Sweeper 0.7 updateJun 16, 2017
- TIC-Sweeper 0.6 updateJun 16, 2017
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